A rainy afternoon can make it tempting to hand your child a phone or console and hope the game is doing more than keeping them busy. But with so many apps calling themselves “educational,” it can be hard to know which ones build real skills and which ones mainly hold attention.
The best learning games are age-appropriate, active, and give children chances to think, create, talk, and try again.
Key takeaways:
- Good learning games are not only on screens. Board games, building toys, pretend play, puzzles, and outdoor challenges can all teach useful skills.
- Look for games that involve choices, problem-solving, creativity, or teamwork instead of endless tapping and rewards.
- Playing together matters. A quick question such as “What will you try next?” can help your child connect play to learning.
- Screen games can be part of a healthy routine when parents choose quality content, stay involved, and protect time for sleep, movement, and offline play.
- The right game depends on your child’s age, interests, and the skill they are practising.
Who this guide is for:
This guide is for parents who want simple, practical ideas for choosing games that are fun and genuinely helpful for their child’s learning.
Why play helps kids learn
Play is NOT just downtime. Play helps develop kids’ executive function – the mental skills that help them plan, concentrate, and regulate their emotions – and the American Academy of Pediatrics says this is a critical area for children to develop. In 2018, AAP published a clinical report with the same findings, reiterated in 2025, that play with parents and peers has a compound effect on language, social-emotional, and cognitive development.
What children practice during play
Children practice skills that they need for life in even the simplest games.
- Problem solving: solving a puzzle or rule without previously having been taught one.
- Taking turns and being patient when the other person takes his/her turn.
- Repetition: repeating action or rule once it has been announced.
- Motor control: stacking blocks and running a relay.
- Emotional regulation: coping with a loss or an unexpected twist.
Why “fun” matters for learning
The fun is not an added bonus, it’s an integral part of the mechanism. Children enjoying an activity will be able to remain engaged, take risks and will try again if they get something wrong. Researchers at AAP also point out that play also helps manage stress, and a relaxed, playful child is a child who is prepared to learn.
How to tell if a game is actually educational
Not everything labeled “educational” earns the title. Common Sense Media points out that many apps marketed this way lean on flashy rewards rather than real thinking.
Look for skill building, not just screen time
Before believing a label ask these questions:
- Does the child make true choices or merely tap and get rewards?
- Does it involve thinking, memory, problem-solving, or just reaction time?
- Is it related to something that’s not part of the game such as real objects, words or numbers?
- As the child gets better, does it get harder?
Signs the game is too hard or too easy
The right match is a game that challenges, yet doesn’t overwhelm, kids.
- Too difficult: child gives up quickly and/or becomes frustrated and/or requires a lot of assistance.
- Not challenging enough: child appears bored, rushes through, or loses focus.
- Just right: the child is focused, will learn, and will keep playing.



Best types of games that teach real skills
Certain types of play produce consistent “learning value” and are found across all ages and budgets.
Board games and card games
- Preschool counting and color games such as Candy Land and Uno Games.
- Older children prefer strategy games, such as checkers or Sequence.
Pretend play and role-play
- Playing store or restaurant to practice math and social scripts.
- Wearing costumes and using puppets to learn about feelings and imagining how others see the world.
Movement games and outdoor games
- Freeze dance or Simon Says for following directions
- Counting, teamwork and coordination in relay races.
Memory, sorting, and matching games
- The classic memory card matching game, for concentration.
- Sorting toys by color, size, or shape for early math thinking
Everyday activities turned into games
- Climbing stairs and counting steps.
- Color sorting laundry to recognize patterns.
| Game Types | Skills Practiced | Best Age Range | Example |
| Board and Card Games | Counting, strategy, vocabulary | 3-10 | Candy Land, Scrabble Junior |
| Pretend Play | Language, empathy, sequencing | 2-8 | Playing store, puppet shows |
| Movement Games | Motor skills, listening, teamwork | 3-10 | Simon Says, relay races |
| Memory and Sorting Games | Attention, early logic | 2-7 | Memory match, color sorting |
| Everyday Routines as Games | Math, responsibility, timing | 3-12 | Counting stairs, sorting laundry |
Simple indoor games by skill area
If you have a particular skill in mind, it is easier to select a game.
Language and storytelling games
- Story cubes: roll picture dice and build a story together.
- Rhyming games: taking turns to find words that rhyme.
- “Would you rather”: practice explaining reasoning out loud.
Math and counting games
- Dice addition: roll two dice and add.
- Grocery store maths: pay using play money and make change.
- Number scavenger hunt: find objects that match a number card.
Focus and memory games
- Simon says with a twist: add silly rules to boost attention
- Memory tray: Study objects, and then recall the missing ones.
- Follow the pattern: make a tower of blocks for the child to copy
Social skills games
- Cooperative building: collectively build a structure based on common rules.
- Feelings charades: demonstrate emotions for others to guess.
- Turn-based board games: practice waiting, winning, and losing gracefully.
Outdoor Games that combine fun and learning
In addition to the learning value, fresh air brings added physical value.
Observation and nature games
- Scavenger hunts: look around for leaves, bugs or colors.
- Nature journaling: Sketch or write down the elements of nature during a walk.
- Cloud watching: describe shapes and guess what they resemble.
Gross motor + following directions
- Obstacle Courses: crawl, jump and balance through a homemade course.
- Red light, green light: practice listening and self-control.
- Sidewalk chalk hopscotch: combine counting with balance.
Cooperative play games
- Tug of war: develop teamwork and body awareness.
- Group jump rope: coordinate timing with others.
- Team scavenger hunts: split tasks and combine results.
How to turn everyday routines into learning games
There is more to learn in everyday tasks than is realized.
Shopping, cooking, cleaning, traveling and gardening
- Shopping: Make sure to include price comparison or counting the items in the cart when shopping.
- Cooking: measure ingredients and discuss the order of steps.
- Cleaning: Separating items into categories, colours or size.
- Traveling: Identify letters, numbers or landmarks out of the window.
- Garden: count seeds, identify plants, or follow plants’ progress over the course of the week.
“Find it / count it / sort it” routines
It’s an easy three step formula that can be used virtually anywhere.
- Find it: Identify a particular object, letter or colour.
- Count it: see how many you can count.
- Sort it: group findings by a shared trait.
Digital Games: can screen-based games be educational?
Screen time isn’t just one thing and trying to think of it in that way is failing to get the point. Guidance from the American Academy of Pediatrics, updated in 2026 and titled “Media and Young Minds,” recommends avoiding screen media for children younger than 18 months, except for video chatting, and limiting ages 2 to 5 to no more than one hour daily of high-quality programming. This approach recognizes that what children watch, and whether adults engage with them, matters more than treating every minute of screen time as equally harmful.
- Not all screen time is created equal: one way to think about it is that a creative building app is not a passive autoplay video.
- Many games promote creativity, strategy, problem-solving, and real learning.
- The type of game and how it’s used often matters more than whether a screen is involved.
- Parents should be able to join in and ask what the child is learning/noticing sometimes.
- Balance digital games with offline and physical activities so screens complement other forms of play
How can FlashGet Kids help when kids play digital games
After you select quality game apps, “parental controls” can assist you with adhering to the routines that you have agreed with your family.



Screen-time rules for game apps
FlashGet Kids allows parents to limit the amount of screen time in a day or schedule time for specific game apps, ensuring play is within an agreed time frame and not open to continuous negotiation.
App limits and family routines
In addition to time limits, parents can block or limit the use of some apps, and check reports of children’s app usage, including which games are open and for how long. With that visibility, it’s easier to see if one app has taken over all of the screen time.
Why parental controls are support tools, not learning guarantees
It is impossible for any control app to determine if a game is there to teach something. Controls manage access and time, but choosing quality games and staying involved is still the parent’s job. Tools like FlashGet Kids work as guardrails for the routine you’ve already chosen, not a replacement for picking good games in the first place.
How to choose games that are right for your child
The game itself is more important than any particular feature. Consider:
- Your child’s age and developmental stage.
- Their interests, since motivation drives engagement.
- The difficulty level is not too high or too low.
- Whether it fosters engagement and not just passive viewing.
- Whether it is possible for parents and children to play together.
FAQs
Pretend play, building activities and board games are the most skill-building activities because they involve active thinking. Playing with a parent or peer gives added language and emotional value to the play, which cannot be obtained from playing on screen alone.
No. The items at home – such as blocks, cards or kitchen utensils – can be used for many effective learning games. Simple activities, such as sorting laundry or counting steps, are also truly learning opportunities.
Neither is automatically better. Board games develop turn taking skills and oral skills. Apps can teach similar concepts, but many advertised as educational fall short, so the specific game matters more than the format.
Look out for frustration, giving up easily, or frequent assistance requests. If a child abandons a game within minutes or seems upset rather than challenged, it’s likely above their skill level.
It is not a specific amount, but several quick sessions, 10-15 minutes in length, a few times a week will add up. It’s the consistency and fun that are more important than playing with them once a month for an hour or two straight.
Yes. Laundry, grocery shopping, and counting the ingredients when someone is cooking all teach math skills, and setting up a task as a game can encourage kids to do their chores.
Parental controls can be used to manage screen time and app access uniformly. They should be used in conjunction with your child’s own assessment of what games they do play.
Not automatically. Games are there to develop skills such as focus, language, and problem-solving, which support learning but are not a replacement for learning. Learning is more important than grades, and play is a basis for learning.

